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Meet the Developers Behind the Game

Our game started as a passion project during a game jam event, where our team worked together to bring this idea to life in a short amount of time. Through collaboration and creative problem-solving, we created a unique experience for you to enjoy. Hereโ€™s a bit more about the talented individuals behind the game and the tools we used to make it happen.

The Team

๐ŸŽฎ Francisco Blanco - Game Design & Art Design

๐Ÿ”Š Juanse Link - Sound Effects

๐ŸŽจ Iva Fritz - Visual Art

๐Ÿ’ป Lucilo del Castillo - Programming, Project Management & Game Design

๐ŸŽถ AI Music - Music Powered by Artificial Intelligence

Tools & Assets

โš™๏ธ Game Development: Unity Engine

๐Ÿ›’ Assets: Various assets from the Unity Asset Store

๐Ÿ‘พ Character: Robo Kayle (Main Character)

๐Ÿ’ฅ Visual Effects: VFX Assets from Unity Asset Store

๐Ÿ”Š Sounds: Pre-made Sound Packs and Custom Sound Effects

How the Game Came to Life

What started as a simple idea during a game jam event quickly grew into a project that brought together a group of passionate individuals from different creative backgrounds. Each member of the team brought their expertise to the table to shape the game, ensuring that it was fun, visually appealing, and engaging. From the concept and art design to the sound and technical development, every aspect of the game was carefully crafted. We're thrilled to share the result with you and hope you enjoy the experience we've created!

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